Search found 4 matches

by SkullFace72
Tue Oct 09, 2007 1:54 pm
Forum: Suggestions and Feedback
Topic: Great Idea!
Replies: 2
Views: 4027

Great Idea!

Ya know how if a ship is disarmed it can fire twin rapids?
Well,why does the ship need to be disarmed?
Why can't there be a weapon sorta like this?
Admit it - you like the idea. :P
by SkullFace72
Tue Sep 18, 2007 3:15 pm
Forum: News
Topic: More control over your levels
Replies: 4
Views: 6759

Uh-Oh...MAJOR PROBLEM!

Can't Turn the pieces around.Or clone.As a matter of fact,none of the keyboard shortcuts work!MAJOR PROBLEM! :shock:
by SkullFace72
Mon Sep 03, 2007 6:09 am
Forum: Editor Help
Topic: I need help(woot first post in this part of the forum ever!)
Replies: 3
Views: 4447

You have 2 possibilities to rotate a part (any part can rotate) Scroll your mouse over the part to rotate, and you will see that the Part has a number, like : Part#3 Enter the AI, Lives menu If you want to rotate it that it will always target the player's ship, use: "rotatePartToShip," an...
by SkullFace72
Sun Aug 26, 2007 5:07 am
Forum: Editor Help
Topic: I need help(woot first post in this part of the forum ever!)
Replies: 3
Views: 4447

I need help(woot first post in this part of the forum ever!)

I cant seem to make anything rotate.whether i want it to rotate to me or at random it just wont rotate!the only thing that will rotate is the entire structure and we all know thats easy to do.
Can someone post an example so i can see if i'm typing something in the wrong place? :?: :?: :?: