Search found 77 matches
- Sat Dec 08, 2007 11:37 am
- Forum: Level Design
- Topic: [mini contest] Minimalism or Zen and the Art of Zeta Flow
- Replies: 33
- Views: 29960
- Thu Dec 06, 2007 4:29 pm
- Forum: Suggestions and Feedback
- Topic: Twin Rapid Fire core Gun
- Replies: 13
- Views: 8330
- Thu Dec 06, 2007 9:24 am
- Forum: Level Design
- Topic: [mini contest] Minimalism or Zen and the Art of Zeta Flow
- Replies: 33
- Views: 29960
- Thu Dec 06, 2007 8:25 am
- Forum: Suggestions and Feedback
- Topic: New Level Option?
- Replies: 9
- Views: 2092
- Thu Dec 06, 2007 7:04 am
- Forum: Suggestions and Feedback
- Topic: Something about blogging...
- Replies: 3
- Views: 1436
- Thu Dec 06, 2007 6:50 am
- Forum: Level Design
- Topic: [mini contest] Minimalism or Zen and the Art of Zeta Flow
- Replies: 33
- Views: 29960
Interesting, just noted that Centripetal Bond by MD fits the criteria for the competition:
- * 14 Parts
* 7 Weapons
- Thu Dec 06, 2007 6:36 am
- Forum: Level Design
- Topic: [mini contest] Minimalism or Zen and the Art of Zeta Flow
- Replies: 33
- Views: 29960
This is an excellent idea, Redsatori. Curious how many parts I used in Four Corners.. *edit* appears I use 27 including weapons, so I could bump up the weapon count to 9 if I add a spread launcher. Decisions, decisions. I'll see if I can come up with a new level, though entering Four Corners into th...
- Thu Dec 06, 2007 6:25 am
- Forum: Suggestions and Feedback
- Topic: New Level Option?
- Replies: 9
- Views: 2092
- Wed Dec 05, 2007 10:05 pm
- Forum: Discussion
- Topic: What controls do you use to play Zeta Flow?
- Replies: 4
- Views: 7212
What controls do you use to play Zeta Flow?
In the control options (found by pressing p in game), there are four different aims with choice of keyboard or mouse move. Of the four aims available there are Auto, Expert, Keyboard, and Mouse with either Keyboard or Mouse move. Default seems to be Auto Aim with Mouse Move. Up until now I had only ...
- Wed Dec 05, 2007 9:58 pm
- Forum: Level Design
- Topic: When less is more - placement over quantity
- Replies: 37
- Views: 20012
I'm wondering whether or not to add one spread shot in the middle of Four Corners, what do you guys think? I made a poll in one of the other sections about control setups but I'm suspecting that most use the default controls of auto aim and mouse move. Played this way my level is very hard and the s...
- Wed Dec 05, 2007 9:46 pm
- Forum: Level Design
- Topic: Some of my favorites
- Replies: 3
- Views: 5878
Time for an update. There are many accomplished levels now that deserve to be show cased in this thread. http://img360.imageshack.us/img360/2311/kankrayi8.jpg This level, created by Cray is artistically very well done and makes good use of the editor and AI options available for visual interest. htt...
- Wed Dec 05, 2007 7:35 pm
- Forum: Level Design
- Topic: When less is more - placement over quantity
- Replies: 37
- Views: 20012
I'll give that a try, thanks Redsatori. Lets move our discussion of Pushing the Limits over to Redsatori's thread so that other people can find it all in one place. :lol: I just tried my level with mouse aim and keyboard movement. It took some getting used too but I almost never fail to win now, lol...
- Wed Dec 05, 2007 7:24 pm
- Forum: Level Design
- Topic: When less is more - placement over quantity
- Replies: 37
- Views: 20012
- Wed Dec 05, 2007 7:18 pm
- Forum: Discussion
- Topic: Missile dodging techniques - What do you do?
- Replies: 15
- Views: 13996
- Wed Dec 05, 2007 7:11 pm
- Forum: Discussion
- Topic: Missile dodging techniques - What do you do?
- Replies: 15
- Views: 13996