Search found 87 matches
- Mon Dec 10, 2007 7:21 am
- Forum: Level Design
- Topic: [mini contest] Minimalism or Zen and the Art of Zeta Flow
- Replies: 33
- Views: 30255
I may eventually put limits on these things No, no, no : P I don't like restrictions either. You should just make it so that a level has to be beatable (the creator can beat it) to be listed. Or maybe you could make it so that the default gallery list only shows beated levels and then there is &quo...
- Sun Dec 09, 2007 9:26 pm
- Forum: Level Design
- Topic: [mini contest] Minimalism or Zen and the Art of Zeta Flow
- Replies: 33
- Views: 30255
Possibly, but I don't really know. Seems like his Twin Rapid Fire gun is a lot better than the one that us regular designers get to use. I like the fact that it only goes halfway around when it fires, as opposed to the whole surrounding thing it normally does. Also, the four-way twin shot gun fires ...
- Sun Dec 09, 2007 7:03 pm
- Forum: Level Design
- Topic: [mini contest] Minimalism or Zen and the Art of Zeta Flow
- Replies: 33
- Views: 30255
- Sun Dec 09, 2007 5:40 pm
- Forum: Level Design
- Topic: [mini contest] Minimalism or Zen and the Art of Zeta Flow
- Replies: 33
- Views: 30255
- Sun Dec 09, 2007 1:00 pm
- Forum: Level Design
- Topic: [mini contest] Minimalism or Zen and the Art of Zeta Flow
- Replies: 33
- Views: 30255
- Sat Dec 08, 2007 8:14 pm
- Forum: Level Design
- Topic: [mini contest] Minimalism or Zen and the Art of Zeta Flow
- Replies: 33
- Views: 30255
- Sat Dec 08, 2007 2:59 pm
- Forum: Editor Help
- Topic: Scripting Help needed MD!!
- Replies: 11
- Views: 7995
- Sat Dec 08, 2007 2:56 pm
- Forum: News
- Topic: Gallery update
- Replies: 4
- Views: 6962
- Sat Dec 08, 2007 11:45 am
- Forum: Level Design
- Topic: [mini contest] Minimalism or Zen and the Art of Zeta Flow
- Replies: 33
- Views: 30255
No, it was supposed to be infinite lives. I don't know what happened, and I can't change it until I get a chance to talk to MD, since I have had issues when going in to an already completed level and the script that I had written not loading as well. And I don't remember what all the piece's numbers...
- Sat Dec 08, 2007 11:43 am
- Forum: Editor Help
- Topic: Scripting Help needed MD!!
- Replies: 11
- Views: 7995
Scripting Help needed MD!!
AHHHHHHHHHHHHHHHHHH!!! MD, my minimalist level has only one life ><!! It was supposed to be infinite lives, I don't know what happened. I would go in and change it, but I have had problems when I go to change something that the scripting I put in there will disappear. Any suggestions would be apprec...
- Sat Dec 08, 2007 11:05 am
- Forum: Level Design
- Topic: [mini contest] Minimalism or Zen and the Art of Zeta Flow
- Replies: 33
- Views: 30255
- Fri Dec 07, 2007 4:22 pm
- Forum: Discussion
- Topic: This one's for you, swartzer!
- Replies: 15
- Views: 25053
This one's for you, swartzer!
So I was bored this afternoon. I decided I'd make a video of the Slice 'N Dice level. The video makes it look a lot easier than it truly is. Plus, I've increased the speed on the whole thing, as it takes about 9 minutes to actually beat it. Here's the link: http://www.youtube.com/watch?v=SR7FCGVgVho...
- Fri Dec 07, 2007 2:39 pm
- Forum: Level Design
- Topic: [mini contest] Minimalism or Zen and the Art of Zeta Flow
- Replies: 33
- Views: 30255
- Fri Dec 07, 2007 1:13 am
- Forum: Level Design
- Topic: When less is more - placement over quantity
- Replies: 37
- Views: 20307
Haha. I am having that same problem with the idea I am currently trying to implement. Unfortunately, the lowest I think I can get with that is 36 parts. Just too dang hard to make pistons that look like pistons, while at the same time moving up and down. In sequential order. Maybe I'll just make the...
- Thu Dec 06, 2007 9:20 pm
- Forum: Level Design
- Topic: When less is more - placement over quantity
- Replies: 37
- Views: 20307
Make a list of what you don't know yet and I'll see if I can write explanations for them. Or at least show how they are made :) I don't mind sharing the tricks as I'm not the best in making good levels on the gameplay side. You have more use for them anyways. Bah Mouzi, your levels are great. Don't...