Search found 216 matches

by asdasdg
Mon Jan 14, 2019 8:27 am
Forum: Level Design
Topic: Cool effect from my W.I.P. level!
Replies: 8
Views: 10917

Re: Cool effect from my W.I.P. level!

oh no. Much sadness
by asdasdg
Fri Jun 01, 2018 11:59 am
Forum: Off Topic
Topic: What will happen
Replies: 3
Views: 11746

What will happen

I don't see many people playing Zeta Flow these days. And it is pretty quiet on the forums.

But I do have a serious question. What is going to happen to Zeta Flow when flash stops being supported in browsers?
by asdasdg
Sun Mar 05, 2017 12:31 pm
Forum: News
Topic: Recent Downtime Thoughts
Replies: 3
Views: 12555

Re: Recent Downtime Thoughts

I know I'm not around as much as I used to be but real life takes priority.

Nice to see you guys still come back here once in a while :). Maybe I'll start making new levels.
by asdasdg
Fri Nov 27, 2015 5:46 pm
Forum: Off Topic
Topic: Hello
Replies: 1
Views: 4488

Re: Hello

Hey welcome. We don't get many people dropping by. Glad to see some new faces.
by asdasdg
Tue Mar 10, 2015 11:46 am
Forum: Off Topic
Topic: hey guys
Replies: 2
Views: 5369

Re: hey guys

Cool stuff.
by asdasdg
Sun Feb 01, 2015 8:43 pm
Forum: Level Design
Topic: Making A Contest Soon ! Need Admins Confirmation
Replies: 2
Views: 6388

Re: Making A Contest Soon ! Need Admins Confirmation

Sure thing. Be glad to contribute.
by asdasdg
Thu Jan 22, 2015 8:55 pm
Forum: Off Topic
Topic: hey guys
Replies: 2
Views: 5369

hey guys

Hey guys! Just wanted to check in on you and see how my buddies have been. Its been a long time since I've used this site. I've started college and I'm working on getting my computer science degree. Doing all my prerequisites right now. I got a long road ahead of my for my four year degree. Maybe I'...
by asdasdg
Wed Jan 07, 2015 9:59 pm
Forum: Editor Help
Topic: Need Little Help
Replies: 1
Views: 3445

Re: Need Little Help

You use a sequence of trigger commands. Death triggers to be exact.

makeTrigger,death,(partnumber),waypoints,(speed),(loop yes no),x,y May have mixed order of some of those code phrases up a bit I'm a bit rusty on my zeta flow scripting.
by asdasdg
Wed Jan 07, 2015 9:57 pm
Forum: Suggestions and Feedback
Topic: More Weapons ?
Replies: 1
Views: 4901

Re: More Weapons ?

Zeta Flow is an old game but a pretty good one at that. But because of its age it uses an old programming system that is really showing its age (MD can explain it better then I can). Basically its reached the limits of what can be done without having to reconstruct the game from the ground up. And p...
by asdasdg
Wed Jan 07, 2015 9:54 pm
Forum: Editor Help
Topic: How to use more than 1 core weapon in a game?
Replies: 4
Views: 4827

Re: How t ouse more than 1 core weapon in a game?

zxzx89002 wrote:
asdasdg wrote:Go to the AI box. Click "CORE". Then select your disierd guns. Just don't spam the twin rappid or it may be hidden/deleted.
Not Working For Me..Its First Gun i putted only :|
When you combine different types of core guns things get very whacky.
by asdasdg
Fri May 09, 2014 4:57 pm
Forum: Editor Help
Topic: AI code generator
Replies: 5
Views: 8833

Re: AI code generator

Well....this is rather unexpected. Thanks.
by asdasdg
Mon Apr 28, 2014 10:31 pm
Forum: Off Topic
Topic: Star Trek Online Foundry Mission
Replies: 0
Views: 12582

Star Trek Online Foundry Mission

So, I've started working on another one of my gaming projects. This one is for Star Trek Online. Right now I'm still working out the main details of the mission in the Foundry (I'll be able to get some more work done after the Foundry editor is brought back online after the season 9 patch) but the b...
by asdasdg
Mon Apr 28, 2014 9:39 pm
Forum: Suggestions and Feedback
Topic: Stage Name Change Request
Replies: 1
Views: 3972

Re: Stage Name Change Request

What you have to do is go to your homepage and click the white tag and use that to change level names. Changing the name in the level save box is like using a "save as" function to create a new file with the different name. Saving a level with the same name overrides existing content of th...
by asdasdg
Thu Apr 25, 2013 9:16 pm
Forum: Off Topic
Topic: A very, very, very long time
Replies: 12
Views: 22696

Re: A very, very, very long time

Yeah. I still have this in my bookmarks, and have since I got an account. I come back to play it occasionally. It's nice to see an update on the forums. By Update I hope you aren't refering to the large number of spam posts that I have deleted and are actually refering to real posts like the one yo...
by asdasdg
Tue Jan 29, 2013 9:48 pm
Forum: Off Topic
Topic: 2012 In review
Replies: 2
Views: 5383

Re: 2012 In review

Alright, I'll respond to this, despite it being a month late... (on this forum, I'm pretty sure I can get away with it). 2012 (and part of 2011) was a fairly big year for me. I moved on from my CS degree to a Master's in Computer Science at UBC. Even more exciting, this past August I got engaged to...