Search found 192 matches

by MD
Wed Jan 23, 2019 4:57 pm
Forum: Discussion
Topic: New Game/Profile Page Layout
Replies: 14
Views: 65010

Re: New Game/Profile Page Layout

Just realized your comment about zoom; if you zoom out from 125% to 100% they should be side-by-side already :)
by MD
Wed Jan 23, 2019 4:23 pm
Forum: Discussion
Topic: New Game/Profile Page Layout
Replies: 14
Views: 65010

Re: New Game/Profile Page Layout

The comments section and Top 10 section are independent of each other. If we look at a level with many comments (like this one) we can see that the Top 10 section is unaffected.

And the layout is built using PicnicCSS's grids.

Does that answer your question?
by MD
Wed Jan 23, 2019 12:01 pm
Forum: Discussion
Topic: New Game/Profile Page Layout
Replies: 14
Views: 65010

Re: New Game/Profile Page Layout

I'm wondering if the game would play over the Amazon Firestick on their Silk browser. Doesn't sound like it supports Flash except for a workaround mentioned here . I had a thought regarding the Top Ten listings. Is is possible to narrow the column widths to make both sets line up horizontally? Woul...
by MD
Tue Jan 22, 2019 3:07 pm
Forum: Discussion
Topic: New Game/Profile Page Layout
Replies: 14
Views: 65010

Re: New Game/Profile Page Layout

Well, I'm doubtful that anyone really *plays* the game on a phone or tablet, because Flash support is painfully lacking. I tried it on my Android once and it was a pain to setup -- basically had to install a hack to get it to work -- though it did work and was actually kinda fun. I would think that ...
by MD
Tue Jan 22, 2019 1:14 pm
Forum: Discussion
Topic: New Game/Profile Page Layout
Replies: 14
Views: 65010

Re: New Game/Profile Page Layout

Thanks for the feedback. Regarding the top 10, the side-by-side is nice. One thing to note is that the page rearranges automatically depending on the size of your screen. So a phone will display differently than a tablet or a computer or a giant TV. There was one size where the top 10 would be side-...
by MD
Mon Jan 21, 2019 7:35 pm
Forum: Discussion
Topic: New Game/Profile Page Layout
Replies: 14
Views: 65010

Re: New Game/Profile Page Layout

Yes, it's something I've been slowly working on for a while and I thought it was ready to go live today! Just a small step towards making the website a little more modern. Plus, I've always wanted to have screenshots of levels easily viewable for devices that don't have Flash Player. What do you thi...
by MD
Mon Jan 21, 2019 3:49 pm
Forum: Editor Help
Topic: Would like some help from smart people!
Replies: 2
Views: 6840

Re: Would like some help from smart people!

I believe it uses rotatePartToShip. You should only need a couple of them.

Something like this: http://zetaflow.skylogic.ca/game/profile/14708

But think bigger...
by MD
Fri Jan 18, 2019 12:33 pm
Forum: Editor Help
Topic: Multi-part death trigger tutorial
Replies: 2
Views: 3856

Re: Multi-part death trigger tutorial

Thanks for the tutorial KittyBeast! I think it should help some people out.
by MD
Tue Jan 15, 2019 12:24 pm
Forum: Level Design
Topic: Cool effect from my W.I.P. level!
Replies: 8
Views: 10915

Re: Cool effect from my W.I.P. level!

Ya unfortunately there's no safe way to add comments currently. That's definitely something that would be great to have, so I'll add it to my list of things-to-do-someday-maybe. The fact that your comments worked previously is just luck :) What I do is save my level's AI code and parts list on my co...
by MD
Mon Jan 14, 2019 12:07 pm
Forum: Level Design
Topic: Cool effect from my W.I.P. level!
Replies: 8
Views: 10915

Re: Cool effect from my W.I.P. level!

By the way, the recover feature saves every 30 seconds, but then the saved file will stick around for quite a while (until it's overwritten by being in the editor again). Anyways, I retrieved what I could from what was saved in the my database, check it out: http://zetaflow.skylogic.ca/game/profile/...
by MD
Fri Jan 11, 2019 9:54 am
Forum: Level Design
Topic: Cool effect from my W.I.P. level!
Replies: 8
Views: 10915

Re: Cool effect from my W.I.P. level!

It looks cool!

What happened with the editor? Can you tell me what ID (5 digit number) it had? And have you tried the recover button?
editor_recover.png
editor_recover.png (33.58 KiB) Viewed 14698 times
by MD
Tue Jan 08, 2019 12:36 pm
Forum: Editor Help
Topic: setWidth & setHeight bugs (might want to look at this MD!)
Replies: 2
Views: 3108

Re: setWidth & setHeight bugs (might want to look at this MD!)

Thanks for reporting this! I'll try to look into it sometime.
by MD
Fri Jul 20, 2018 11:07 am
Forum: Off Topic
Topic: What will happen
Replies: 3
Views: 11738

Re: What will happen

This is definitely a concern I've had for a long time. Flash is a dying technology, sadly, and I would hate to see this game die with it! I have dreams of porting the game to some other technology, and the one I think is best suited is HTML5. It would be a fairly large undertaking though, so I've th...
by MD
Mon Jul 04, 2016 3:05 pm
Forum: News
Topic: Recent Downtime Thoughts
Replies: 3
Views: 12553

Re: Recent Downtime Thoughts

I'm glad to hear the game is still appreciated, even despite many years going by! And I'm impressed how long some of you have been around. Rest assured I will keep the site up for as long as I can! Nowadays so many games are filled with ads or require micro-payments to advance through the game (I'm ...
by MD
Thu Apr 16, 2015 4:08 pm
Forum: Editor Help
Topic: AI code generator
Replies: 5
Views: 8823

Re: AI code generator

The "exploding" rocket consists of two parts: 1. The body of the rocket moves linearly away from its parent object (the mothership), then disappears by moving off screen (distance = 9999). (see macro_linearMove in zfai.py) 2. At the same time that the rocket disappears, a timer is set to d...