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 Post subject: The Machine Series!!
PostPosted: Sat Mar 15, 2008 8:51 am 
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Location: Over there... no, a little to the left
After months of work (It wasn't very hard, but I got bored of Zeta for a while and so my levels were spaced out more), I finally finished my Machine series today. Completely colored and with a prize level, the entire series is 8 levels including entrance and reward level. It is probably my favorite thing I've made so far, and gets kind of hard in some parts. Here's a link: The Machine

P.S. This is the series of levels I mentioned in my sig before.

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 Post subject:
PostPosted: Sat Mar 15, 2008 10:11 am 
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This is great Sasadad! I haven't made it all the way yet but I had to let you know that I reeeeealy appreciate your talent. This is definitely the best series to date.

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PostPosted: Sat Mar 15, 2008 3:34 pm 
Joined: Sun Oct 21, 2007 1:38 pm
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Holy crap! Those are some really cool levels! That was a nice little reward at the end too. I rarely rate levels over 80 but all of these were at least that.


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PostPosted: Sat Mar 15, 2008 5:57 pm 
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WOW!

LOVE IT!

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PostPosted: Sat Mar 15, 2008 9:55 pm 
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Haven't finished them yet, but so far it's been very good


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PostPosted: Sun Apr 27, 2008 7:39 pm 
Joined: Sun Apr 27, 2008 6:59 pm
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Wow... Those are some cool levels. Nice touch with the "Victory!" level. I should remember it when I make my next series... if it's alright with you.


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PostPosted: Thu May 01, 2008 4:04 pm 
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Its fine if you make a winning level, Trevor. Glad you like the idea. Also nice to see somebody finally post in the forums... at all...

And thanks everybody else, I tried to make these levels good, I started right around when the series option came out and I've worked on them occasionally until I finished.

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 Post subject:
PostPosted: Thu May 01, 2008 9:33 pm 
Joined: Sun Apr 27, 2008 6:59 pm
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I just finished a new series (Fortress) based on this. Of course, most of the levels aren't as good...


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 Post subject:
PostPosted: Thu May 01, 2008 11:48 pm 
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Joined: Sun Aug 12, 2007 2:06 pm
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The machine series is indeed awesome, Sasadad!

Trevor: you may want to consider setting your victory level to hidden so that players will get to it by defeating the previous level first; and in fact you may want to hide all of the levels except the first one, your choice. Nice levels too

~MD


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 Post subject:
PostPosted: Sun Jun 15, 2008 6:35 am 
Joined: Sun Jun 15, 2008 6:29 am
Posts: 2
could you tell me personly how to make moving objects

:?


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 Post subject:
PostPosted: Sun Jun 15, 2008 7:30 am 
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jon99977 - I think you will find your answer here: http://zetaflow.skylogic.ca/phpbb/viewtopic.php?t=35.

Also look under the "Editor Help" section of the forum for other tips on designing a level.

Your question really didn't belong in this topic. Try to select an area of the forum that is appropiate for your questions. You will get more answers faster that way.

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