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Making moving arms

Posted: Wed Oct 10, 2007 10:56 pm
by Feldy
How do I make arms that rotate?

Posted: Thu Oct 11, 2007 4:39 pm
by Geiss
First of all I would like to recommend the AI Guide down in the Level Design forum: http://zetaflow.skylogic.ca/phpbb/viewtopic.php?t=35

Basically, any joint will be a part a that you will need to specifiy to rotate in the ai commands. You can restrict the range and speed as you need to. If you find a level with rotating arms, like the one in the main game for example, you can access the level editor and take a look at how it was done.

Re: Making moving arms

Posted: Tue Aug 30, 2011 7:22 pm
by zhaochou848
yeah ! thats cool !! thanks for sharing..guy..