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Need Alot Of Help

Posted: Fri Oct 17, 2014 6:50 am
by zxzx89002
How to move parts ? & What is the use of switches ? How to make scrolling system ?



please help




i need u MD XD


-Zxzx

Re: Need Alot Of Help

Posted: Tue Nov 04, 2014 12:13 pm
by MD
Perhaps start with rotating pieces first, to get the hang of how the editor works:
http://zetaflow.skylogic.ca/forum/viewt ... p?f=6&t=46

Re: Need Alot Of Help

Posted: Fri Nov 21, 2014 5:16 am
by zxzx89002
MD wrote:Perhaps start with rotating pieces first, to get the hang of how the editor works:
http://zetaflow.skylogic.ca/forum/viewt ... p?f=6&t=46
MD..I Need To Move The Object Not Rotate it.i mean in that link the circle rotate, :cry:

i mean like a circle is in Y:100 Go To Y:300 While in-game with a speed i choose :/
i don`t get the rotating thing

like SetDistance Command But Moves Normally Not Jump

Re: Need Alot Of Help

Posted: Fri Nov 21, 2014 10:38 am
by MD
Unfortunately such movement is not possible because the position of each object is relative to its parent via angle and distance - not absolute position.

Therefore, people do one of two things:
1. Use a combination of rotating parts to create the effect of moving parts linearly. The idea here is to rotate a part's parent, and then the parent's parent, such that the rotations cancel and you're left with movement. There are forum posts describing how to do this.
2. Use a series of setDistance commands combined with makeTrigger. The idea here is to set the distance at various intervals over time. For example, set the distance to 1 at frame 30, distance to 2 at frame 32, distance to 3 at frame 33... and so on.

Neither method is ideal, but the limitation is an artifact of the structure of the game and won't be changed any time soon - sorry!