Search found 103 matches
- Wed Jul 22, 2009 10:58 am
- Forum: Level Design
- Topic: Minimalism Contest 2 - Voting Topic
- Replies: 10
- Views: 10979
Re: Minimalism Contest 2 - Voting Topic
Congratulations, Mouzi! I guess my level wasn't particularly minimalistic. Was this contest official enough to have the winner in the hall of fame, MD?
- Sat Jul 11, 2009 12:06 pm
- Forum: Level Design
- Topic: Minimalism Contest 2 - Voting Topic
- Replies: 10
- Views: 10979
Re: Minimalism Contest 2 - Voting Topic
I think there could be a bit of a problem here. Pretty much every active member has their own entry. Hopefully some will think another level is better than theirs and vote for it.
Anyway, good luck everyone! May the best level win.
Anyway, good luck everyone! May the best level win.
- Tue Jul 07, 2009 3:02 pm
- Forum: Level Design
- Topic: Quest For The Eight Moons: ReRelease:
- Replies: 4
- Views: 5900
Re: Quest For The Eight Moons: ReRelease:
NOOO!! SASADAR! *Wipes away tears* Must... avenge... moon that I'm strangely attracted to more than the rest of the moons... Oh, and the main planet should be called Flolar Zeta, because planet names often have "zeta" or another Greek letter after them. I love all the names of the moons, t...
- Sat Jul 04, 2009 10:00 am
- Forum: Level Design
- Topic: [mini contest] Minimalism Contest 2
- Replies: 6
- Views: 6515
Re: [mini contest] Minimalism Contest 2
Ah, finally I was able to make a level for this contest.
Minimalist: Spectrum
-19 Visible objects
-10 (the maximum) weapons
Enjoy!
Minimalist: Spectrum
-19 Visible objects
-10 (the maximum) weapons
Enjoy!
- Fri Jul 03, 2009 11:46 am
- Forum: Level Design
- Topic: New Level
- Replies: 1
- Views: 5443
New Level
Hi, I just made a new level for the first time in a while and wanted to hear your opinions and see if there are any bugs. Sadly, it is too big to enter in the Minimalist contest. Perhaps I'll be able to enter something else last-minute... :wink: Oh, and I hope it's not too hard to figure out what to...
- Mon Jun 29, 2009 7:11 am
- Forum: Suggestions and Feedback
- Topic: this is very annoying
- Replies: 7
- Views: 5985
Re: this is very annoying
Yes, this is kind of disruptive to some levels, but like Mouzi said, changing it could ruin or at least alter past levels made with this in mind. I can't really think of any levels like that, though.
- Mon Jun 22, 2009 7:56 am
- Forum: Level Design
- Topic: some Coding I made
- Replies: 4
- Views: 5415
Re: some Coding I made
Those could also be useful. This is fun!
Also, this is the 1000th post on the forums.
Also, this is the 1000th post on the forums.
- Mon Jun 22, 2009 7:24 am
- Forum: Suggestions and Feedback
- Topic: i figured something out
- Replies: 5
- Views: 5812
Re: i figured something out
First of all, I was wondering when you would join us on the forums, idageek, because you seemed pretty active in the comments and such. About the actual topic of the thread: I actually disagree with what NARFNra said, somewhat because ZF hasn't really been around for "years" (even though h...
- Sun Jun 21, 2009 8:17 am
- Forum: Level Design
- Topic: some Coding I made
- Replies: 4
- Views: 5415
Re: some Coding I made
Hey, that's pretty cool, NARF. I don't think I've ever used the waypoints command, this is a good use of it. People should make more ready-to-use code bits like this. *Goes off to do so* EDIT: "Plus" Motion (Up, down, left, right): waypoints,1,3,400,300,400,100,400,500,400,300,200,300,600,...
- Sun Jun 21, 2009 5:45 am
- Forum: Suggestions and Feedback
- Topic: Pressing Space Freezes Editor
- Replies: 1
- Views: 4002
Pressing Space Freezes Editor
I just stumbled upon what appears to be a bug; I was editing the dimensions of a piece, when I accidentally pressed space. This caused the core to replace the piece I was editing (which may be intentional), and then the editor froze. No buttons could be pushed, but the text in the corner could still...
- Sun Jun 21, 2009 4:56 am
- Forum: News
- Topic: New Website Features
- Replies: 37
- Views: 30731
Re: New Website Features
Ah, yes, there is. Thanks, NARFNra. I was pretty sure that MD wouldn't not (double negative) put that in, but the old screen didn't scroll down, so I didn't think to try it.
- Sat Jun 20, 2009 5:48 pm
- Forum: News
- Topic: New Website Features
- Replies: 37
- Views: 30731
Re: New Website Features
After playing with the new version for a while, I only really found one thing that should be added. There should be a button to take you back to the level's main page (with the comments and such) on the menu that appears when you beat a level.
- Sat Jun 20, 2009 5:26 pm
- Forum: Off Topic
- Topic: Did I start that?
- Replies: 14
- Views: 18082
Re: Did I start that?
Quality over quantity, asdasdg12.
- Sat May 09, 2009 3:43 pm
- Forum: News
- Topic: New Website Features
- Replies: 37
- Views: 30731
Re: New Website Features
Awesome, MD! Good to see another update, it's been a while. I like a lot of the new updates, especially the bookmark system, user profiles, and level profiles. I've been thinking for a while that we should be able to add comments to levels, so it'll be good when you can implement that. Will there be...
- Thu Apr 09, 2009 3:11 pm
- Forum: Off Topic
- Topic: Did I start that?
- Replies: 14
- Views: 18082
Re: Did I start that?
I still check ZF every day or so. We need to do something to make this place more active.