Search found 103 matches
- Mon May 12, 2008 4:28 pm
- Forum: Suggestions and Feedback
- Topic: Linking bug
- Replies: 2
- Views: 4651
- Tue May 06, 2008 4:38 pm
- Forum: News
- Topic: Update - Some Triggers
- Replies: 5
- Views: 8178
Wow, an update! Awesome! I'll be experimenting with these new things soon. The parent view thing is a nice touch. :D EDIT: I can't seem to get the enable gun function to work... Could you explain it or something? I'm using the code: makeTrigger,death,enableGun,2,6,7,8,10,11,12 to make it so when par...
- Fri May 02, 2008 5:05 pm
- Forum: Editor Help
- Topic: Special Spinning Technique
- Replies: 3
- Views: 4732
I believe I've done something like that in my level Orbital Core Destroyer.
- Thu May 01, 2008 4:05 pm
- Forum: Editor Help
- Topic: Moving in lines
- Replies: 3
- Views: 4599
- Thu May 01, 2008 4:04 pm
- Forum: Level Design
- Topic: The Machine Series!!
- Replies: 10
- Views: 8252
Its fine if you make a winning level, Trevor. Glad you like the idea. Also nice to see somebody finally post in the forums... at all... And thanks everybody else, I tried to make these levels good, I started right around when the series option came out and I've worked on them occasionally until I fi...
- Sun Mar 30, 2008 4:15 pm
- Forum: Suggestions and Feedback
- Topic: Pathing with Waypoints
- Replies: 3
- Views: 5228
- Sat Mar 29, 2008 2:52 pm
- Forum: Suggestions and Feedback
- Topic: Pathing with Waypoints
- Replies: 3
- Views: 5228
- Sat Mar 15, 2008 8:51 am
- Forum: Level Design
- Topic: The Machine Series!!
- Replies: 10
- Views: 8252
The Machine Series!!
After months of work (It wasn't very hard, but I got bored of Zeta for a while and so my levels were spaced out more), I finally finished my Machine series today. Completely colored and with a prize level, the entire series is 8 levels including entrance and reward level. It is probably my favorite ...
- Sat Mar 15, 2008 6:25 am
- Forum: Level Design
- Topic: Soemthing I Need to Say
- Replies: 10
- Views: 8039
- Fri Mar 14, 2008 2:53 pm
- Forum: News
- Topic: Update - Colours
- Replies: 8
- Views: 10693
- Thu Mar 13, 2008 3:53 pm
- Forum: Level Design
- Topic: Soemthing I Need to Say
- Replies: 10
- Views: 8039
- Tue Mar 11, 2008 4:23 pm
- Forum: Suggestions and Feedback
- Topic: Save vs Publish option
- Replies: 6
- Views: 3616
This is exactly what I think should be implemented. Perfect description. As I read through this, I came to the same conclusion, though; that art levels would be in trouble. Your suggestion that art levels can't use weapons wouldn't entirely work, as some art levels are weapon art. Maybe the only sol...
- Mon Mar 03, 2008 1:12 pm
- Forum: Off Topic
- Topic: Hey everyone!
- Replies: 10
- Views: 10618
- Sat Mar 01, 2008 4:29 pm
- Forum: Off Topic
- Topic: Hey everyone!
- Replies: 10
- Views: 10618
Hi All - Nice to see you guys are still alive and well. With the exception of some nice contributions by n3cr0m33p5, there hasn't exactly been a flood of creativity in the last two months! Even MD seems to be preoccupied with other responsibilities. Best of luck with school or work, as the case may...
- Thu Jan 31, 2008 3:15 pm
- Forum: Level Design
- Topic: Art Levels... The True Zen of Zeta Flow?
- Replies: 31
- Views: 22350
Thanks for the notice, been on the site for a while (playing and reading posts), enjoying it, and thought I'd give it a whirl myself and been having some success. Rough sometimes. Also thought I'd play around with making ' art ' levels. Just for visual enjoyment not to be blown apart. :D Welcome to...