Search found 140 matches
- Wed Jun 04, 2008 12:14 pm
- Forum: Editor Help
- Topic: Multiple Enemies
- Replies: 10
- Views: 7260
You could probably accomplish the same effect by locating the core off the top of the screen and the multiple enemies in a wide circle around it. Every time an enemy is destroyed, the core would rotate to bring a new enemy into the exact center of the screen. The last enemy, instead of having a rota...
- Tue Jun 03, 2008 9:52 am
- Forum: Editor Help
- Topic: Multiple Enemies
- Replies: 10
- Views: 7260
- Mon May 05, 2008 11:24 pm
- Forum: News
- Topic: Update - Some Triggers
- Replies: 5
- Views: 8173
- Mon Apr 07, 2008 3:44 pm
- Forum: Suggestions and Feedback
- Topic: Acceptable Level Naming and Graphic Designs
- Replies: 3
- Views: 5150
- Wed Apr 02, 2008 2:11 pm
- Forum: Level Design
- Topic: My Levels!
- Replies: 5
- Views: 6212
- Tue Apr 01, 2008 7:26 pm
- Forum: Level Design
- Topic: My Levels!
- Replies: 5
- Views: 6212
I can't vote on a poll like that; some of your levels are good, some suck annoyingly, and some are just meh. More good then bad, though, and I hope you keep making levels. Here are my opinions. I don't claim to be any special authority, but I have played pretty much every single level in the gallery...
- Sat Mar 15, 2008 3:34 pm
- Forum: Level Design
- Topic: The Machine Series!!
- Replies: 10
- Views: 8243
- Fri Mar 14, 2008 4:44 pm
- Forum: Level Design
- Topic: Soemthing I Need to Say
- Replies: 10
- Views: 8028
Absolutely. Most of the people who come and post on the forum hate that kind of level. The goal is to have fun, not make impossible levels! I guess to some people, it's fun to make an impossible level and frustrate others, but that's pretty lame if you ask me. Too bad those people never seem to both...
- Fri Mar 14, 2008 4:40 pm
- Forum: News
- Topic: Update - Colours
- Replies: 8
- Views: 10686
- Wed Mar 12, 2008 1:50 pm
- Forum: Suggestions and Feedback
- Topic: Save vs Publish option
- Replies: 6
- Views: 3609
There is a forum topic for posting good levels; maybe we could start using that. You're right about the ratings not always being a good guide. The highest-rated levels of all are only around eighty, which boggles my mind. The only explanation I can think of is that too many people have too many diff...
- Tue Mar 11, 2008 6:34 pm
- Forum: Suggestions and Feedback
- Topic: Save vs Publish option
- Replies: 6
- Views: 3609
This is an excellent combination of some ideas that a lot of us have asked for previously. MD doesn't have a ton of time to add features, but here's hoping that this one will happen sometime soon. I agree that the art levels could be a problem, but perhaps the wins/plays statistics could be disabled...
- Mon Feb 25, 2008 9:52 pm
- Forum: Off Topic
- Topic: Hey everyone!
- Replies: 10
- Views: 10609
- Sun Jan 20, 2008 2:06 pm
- Forum: Level Design
- Topic: Level Designs
- Replies: 21
- Views: 18544
- Thu Jan 10, 2008 3:15 pm
- Forum: Off Topic
- Topic: My recent absence...
- Replies: 13
- Views: 14897
- Thu Jan 10, 2008 3:13 pm
- Forum: Level Design
- Topic: 6 Lights of Enlightenment or How To Build Great Levels
- Replies: 18
- Views: 13581