Search found 140 matches
- Thu Aug 16, 2012 6:46 pm
- Forum: Discussion
- Topic: This one's for you, swartzer!
- Replies: 15
- Views: 27895
Re: This one's for you, swartzer!
Like I said in my comment on the level, congratulations! Nice to see somebody finally come along and beat that one. I may have finally found a way to play this game again without the killer lag that made me stop. If I can get it to be reliable, I'll be around a lot more. Even though Zetaflow is show...
- Sun Feb 13, 2011 1:01 pm
- Forum: Suggestions and Feedback
- Topic: Odd movement bug - is it just me?
- Replies: 13
- Views: 18443
Re: Odd movement bug - is it just me?
Meh, still no luck. I was hoping the latest Flash would help, since it boasted about hardware acceleration of graphics, but it's no different.
Oh well, I'll try again after the next big update. Have a good one, y'all.
Oh well, I'll try again after the next big update. Have a good one, y'all.
- Sun Dec 19, 2010 1:47 pm
- Forum: Suggestions and Feedback
- Topic: Odd movement bug - is it just me?
- Replies: 13
- Views: 18443
Re: Odd movement bug - is it just me?
I keep coming back here every month or two to see if I can play it again. Unfortunately, I am already using firefox. The same thing happens in IE, and like you said, with WASD as well as the arrow keys. I've also tried other keybindings and it's pretty much all the same. The game is playable on leve...
- Mon Oct 11, 2010 9:55 pm
- Forum: Suggestions and Feedback
- Topic: Odd movement bug - is it just me?
- Replies: 13
- Views: 18443
Re: Odd movement bug - is it just me?
I upgraded to 10.1.85.3 and it suddenly got a lot better. It's still really laggy but it's at least playable again. Woo-hoo!
- Mon Oct 11, 2010 9:52 pm
- Forum: Off Topic
- Topic: Zetaflow videos
- Replies: 1
- Views: 7165
Re: Zetaflow videos
Interesting! I can't remember a lot of those levels. Looks like I have some good stuff to look forward to as I start playing again.
- Mon Jul 19, 2010 6:31 pm
- Forum: Suggestions and Feedback
- Topic: Odd movement bug - is it just me?
- Replies: 13
- Views: 18443
Re: Odd movement bug - is it just me?
With some experimentation I've determined that it's a lag issue, not a nonresponsiveness issue. In other words, keystrokes aren't being ignored; they're just not acted upon right away. It's also related to the size of the level; the fewer the objects, the less the lag. A level with nothing but a cor...
- Fri Jul 02, 2010 1:29 pm
- Forum: Suggestions and Feedback
- Topic: Odd movement bug - is it just me?
- Replies: 13
- Views: 18443
Odd movement bug - is it just me?
I've been gone for a while and when I came back I noticed some weird problems with keyboard movement; sometimes you keep moving after letting up on a key, and the other keys don't do anything for a while. Other times there's a delay of a second or two before keys respond. Needless to say this makes ...
- Mon Jun 28, 2010 6:32 pm
- Forum: Discussion
- Topic: Things that REALLY get on your nerves
- Replies: 25
- Views: 34086
Re: Things that REALLY get on your nerves
There seems to be a really rare bug that will blank out levels once in a blue moon. It sucks when this happens to somone who's put a lot of work into a great level only to have it vanish. And it really sucks when the level can't be restored and is lost forever.
- Mon Jun 28, 2010 6:28 pm
- Forum: Discussion
- Topic: Welcome
- Replies: 5
- Views: 9877
Re: Welcome
...aaaand now the forum seems pretty inactive again. On the other hand, I've been gone for a while and there are nearly three pages of new levels for me to beat! Looks like we have a lot of new designers, several of whom are quite good.
- Wed Jan 06, 2010 8:12 pm
- Forum: Editor Help
- Topic: Old stuff: Sprite parts
- Replies: 3
- Views: 6026
Re: Old stuff: Sprite parts
Oddly enough, I actually see something different; the cyan example flickers in and out of focus, with each end slowly separating into two overlapping ones, then merging again. The endpiece in the green example starts out looking like a single solid piece slowly rotating around the center, then after...
- Tue Dec 29, 2009 12:35 am
- Forum: Editor Help
- Topic: One HP parts
- Replies: 1
- Views: 5124
Re: One HP parts
This is slick! Thanks for the chart of HP too; I've always meant to do that research but I'm lazy.
- Fri Dec 18, 2009 3:18 pm
- Forum: Suggestions and Feedback
- Topic: shield bug
- Replies: 4
- Views: 6771
Re: shield bug
That part really is a bug; it only happens if you get hit at the exact moment that your shield runs out. The shield is actually gone, but its image reappears, making you a much bigger target until the image vanishes again. This probably isn't hard to fix. I've never bothered reporting it before beca...
- Mon Aug 03, 2009 4:57 pm
- Forum: Level Design
- Topic: New Level
- Replies: 1
- Views: 6117
Re: New Level
That was pretty cool! I didn't understand what you meant at first, but as soon as I actually saw the level it made sense.
- Sat Jun 27, 2009 3:18 pm
- Forum: Suggestions and Feedback
- Topic: Error in search parameters.....
- Replies: 2
- Views: 5408
Re: Error in search parameters.....
Thanks for fixing that, MD.
asdasdg12 said:
asdasdg12 said:
Sorry, no. Only MD is allowed to make rules like that.Futher note:
No Zeta Flow user should use spaces in level names from this time on.
- Sat Jun 27, 2009 2:57 pm
- Forum: Suggestions and Feedback
- Topic: i figured something out
- Replies: 5
- Views: 6735
Re: i figured something out
That feature wasn't available for a long time, which is why people were asking for it. Sometime last year MD added it, because he's cool that way.