Is it just me or are other users also reciving the error messege about user profiles being invaled?
I tried one of my alternet accounts and found that I could not view its profile. I can view mine but users such as raz3124, panda, asdasdgson2 (alternet account), otogi.....
Search found 216 matches
- Mon Jan 04, 2010 6:14 pm
- Forum: Suggestions and Feedback
- Topic: invaled users?
- Replies: 3
- Views: 5013
- Wed Dec 30, 2009 5:34 pm
- Forum: Suggestions and Feedback
- Topic: infinite lives
- Replies: 4
- Views: 5796
Re: infinite lives
Several.
It only happens when I create a level though.
It only happens when I create a level though.
- Mon Dec 28, 2009 1:01 pm
- Forum: Suggestions and Feedback
- Topic: Possible bug........ :?
- Replies: 6
- Views: 6379
Possible bug........ :?
I'm not sure if anyone else is experiencing the problem I am. In certin levels I am unable to pause, move, and aim unless using auto aim and mouse move. That gets annoying to be unable to pause so I can't leave the computer. Here is an example of such a level. Again, the bug may only be on my comput...
- Fri Dec 18, 2009 11:44 am
- Forum: Suggestions and Feedback
- Topic: shield bug
- Replies: 4
- Views: 6085
Re: shield bug
Well, about the part where when you get destroyed and then once you start shooting again, the shield stays up and if it gets hit, BOOM!
- Sun Dec 13, 2009 1:51 pm
- Forum: Level Design
- Topic: battle series
- Replies: 55
- Views: 157709
Re: battle series
I have begun to link the series levels together.
So be ready to enter the battle
So be ready to enter the battle
- Thu Nov 26, 2009 2:53 pm
- Forum: Suggestions and Feedback
- Topic: infinite lives
- Replies: 4
- Views: 5796
infinite lives
Their is a bug in the life system.
When you save a level into public with a set amount of lives, it saves succesfuly.
When you come back say an hour later, it is set to infinite lives.
When you save a level into public with a set amount of lives, it saves succesfuly.
When you come back say an hour later, it is set to infinite lives.
- Sun Nov 22, 2009 11:51 am
- Forum: Level Design
- Topic: battle series
- Replies: 55
- Views: 157709
Re: battle series
I have added an aditional set of missions into my series.
Compared to the rest of the segments, this chapter will only be aproximatly five levels long.
Compared to the rest of the segments, this chapter will only be aproximatly five levels long.
- Sun Nov 22, 2009 11:08 am
- Forum: Off Topic
- Topic: random thoughts
- Replies: 0
- Views: 13490
random thoughts
If anyone is interested in another site that is going a little slowly, http://www.randomthoughts.net/
- Tue Nov 17, 2009 5:24 pm
- Forum: Level Design
- Topic: battle series
- Replies: 55
- Views: 157709
Re: battle series
lol.
I will continue to make contributions to Zeta Flow.
I will continue to make contributions to Zeta Flow.
- Sat Nov 14, 2009 9:33 am
- Forum: Level Design
- Topic: battle series
- Replies: 55
- Views: 157709
Re: battle series
For those of you who are waiting for the series to conclude, well I am proud to say, it will. Sometime in 2010 or 2011, the last part of my series will be released. Be patient with me as I may take a while to publish this series. But I can garenty it that the wait will be worth it. The story line ha...
- Thu Nov 12, 2009 4:50 pm
- Forum: Editor Help
- Topic: AI Manual *new*
- Replies: 8
- Views: 7806
Re: AI Manual *new*
Would it be possible for you to make an individual pice waypoint system? I'm kinda wanting one for one of my levels that I plan to make.
- Thu Nov 12, 2009 4:48 pm
- Forum: Level Design
- Topic: battle series
- Replies: 55
- Views: 157709
Re: battle series
An additional update for those of you who are waiting.
I realised the next few parts only a few days ago. Please be patient with me as the series will not be ending soon but it will end eventualy.
I realised the next few parts only a few days ago. Please be patient with me as the series will not be ending soon but it will end eventualy.
- Thu Nov 12, 2009 4:45 pm
- Forum: Off Topic
- Topic: Did I start that?
- Replies: 14
- Views: 18442
Re: Did I start that?
our ghost town?
Dude....
I've seen sites with less active threads then this one.
Dude....
I've seen sites with less active threads then this one.
- Wed Nov 04, 2009 1:55 pm
- Forum: Off Topic
- Topic: Anyone Like this game?
- Replies: 5
- Views: 7326
Re: Anyone Like this game?
I also played it for a while but got bored quicklly. Personaly, I dont think it is as good as Zeta Flow (great game MD).
It almost took up an hour of my time (sorry for not getting around latly I've been busy trying to make design concepts for my zeta flow level series).
It almost took up an hour of my time (sorry for not getting around latly I've been busy trying to make design concepts for my zeta flow level series).
- Thu Oct 01, 2009 6:28 pm
- Forum: Level Design
- Topic: Amount of Lives
- Replies: 14
- Views: 147970
Re: Amount of Lives
that is actually a prety good idea.