Search found 216 matches

by asdasdg
Mon Jan 04, 2010 6:14 pm
Forum: Suggestions and Feedback
Topic: invaled users?
Replies: 3
Views: 4912

invaled users?

Is it just me or are other users also reciving the error messege about user profiles being invaled?


I tried one of my alternet accounts and found that I could not view its profile. I can view mine but users such as raz3124, panda, asdasdgson2 (alternet account), otogi.....
by asdasdg
Wed Dec 30, 2009 5:34 pm
Forum: Suggestions and Feedback
Topic: infinite lives
Replies: 4
Views: 5632

Re: infinite lives

Several.
It only happens when I create a level though.
by asdasdg
Mon Dec 28, 2009 1:01 pm
Forum: Suggestions and Feedback
Topic: Possible bug........ :?
Replies: 6
Views: 6199

Possible bug........ :?

I'm not sure if anyone else is experiencing the problem I am. In certin levels I am unable to pause, move, and aim unless using auto aim and mouse move. That gets annoying to be unable to pause so I can't leave the computer. Here is an example of such a level. Again, the bug may only be on my comput...
by asdasdg
Fri Dec 18, 2009 11:44 am
Forum: Suggestions and Feedback
Topic: shield bug
Replies: 4
Views: 5887

Re: shield bug

Well, about the part where when you get destroyed and then once you start shooting again, the shield stays up and if it gets hit, BOOM!
by asdasdg
Sun Dec 13, 2009 1:51 pm
Forum: Level Design
Topic: battle series
Replies: 55
Views: 156405

Re: battle series

I have begun to link the series levels together.
So be ready to enter the battle
by asdasdg
Thu Nov 26, 2009 2:53 pm
Forum: Suggestions and Feedback
Topic: infinite lives
Replies: 4
Views: 5632

infinite lives

Their is a bug in the life system.
When you save a level into public with a set amount of lives, it saves succesfuly.
When you come back say an hour later, it is set to infinite lives.
by asdasdg
Sun Nov 22, 2009 11:51 am
Forum: Level Design
Topic: battle series
Replies: 55
Views: 156405

Re: battle series

I have added an aditional set of missions into my series.
Compared to the rest of the segments, this chapter will only be aproximatly five levels long.
by asdasdg
Sun Nov 22, 2009 11:08 am
Forum: Off Topic
Topic: random thoughts
Replies: 0
Views: 13434

random thoughts

If anyone is interested in another site that is going a little slowly, http://www.randomthoughts.net/
by asdasdg
Tue Nov 17, 2009 5:24 pm
Forum: Level Design
Topic: battle series
Replies: 55
Views: 156405

Re: battle series

lol.
I will continue to make contributions to Zeta Flow.
by asdasdg
Sat Nov 14, 2009 9:33 am
Forum: Level Design
Topic: battle series
Replies: 55
Views: 156405

Re: battle series

For those of you who are waiting for the series to conclude, well I am proud to say, it will. Sometime in 2010 or 2011, the last part of my series will be released. Be patient with me as I may take a while to publish this series. But I can garenty it that the wait will be worth it. The story line ha...
by asdasdg
Thu Nov 12, 2009 4:50 pm
Forum: Editor Help
Topic: AI Manual *new*
Replies: 8
Views: 7518

Re: AI Manual *new*

Would it be possible for you to make an individual pice waypoint system? I'm kinda wanting one for one of my levels that I plan to make.
by asdasdg
Thu Nov 12, 2009 4:48 pm
Forum: Level Design
Topic: battle series
Replies: 55
Views: 156405

Re: battle series

An additional update for those of you who are waiting.
I realised the next few parts only a few days ago. Please be patient with me as the series will not be ending soon but it will end eventualy.
by asdasdg
Thu Nov 12, 2009 4:45 pm
Forum: Off Topic
Topic: Did I start that?
Replies: 14
Views: 18099

Re: Did I start that?

our ghost town?
Dude....
I've seen sites with less active threads then this one.
by asdasdg
Wed Nov 04, 2009 1:55 pm
Forum: Off Topic
Topic: Anyone Like this game?
Replies: 5
Views: 7163

Re: Anyone Like this game?

I also played it for a while but got bored quicklly. Personaly, I dont think it is as good as Zeta Flow (great game MD).
It almost took up an hour of my time (sorry for not getting around latly I've been busy trying to make design concepts for my zeta flow level series).
by asdasdg
Thu Oct 01, 2009 6:28 pm
Forum: Level Design
Topic: Amount of Lives
Replies: 14
Views: 147747

Re: Amount of Lives

that is actually a prety good idea.