Search found 47 matches
- Sat Feb 23, 2008 2:05 pm
- Forum: Off Topic
- Topic: Hey everyone!
- Replies: 10
- Views: 11838
- Mon Jan 28, 2008 10:24 pm
- Forum: Level Design
- Topic: Art Levels... The True Zen of Zeta Flow?
- Replies: 31
- Views: 25164
- Sun Jan 13, 2008 6:45 pm
- Forum: Level Design
- Topic: 6 Lights of Enlightenment or How To Build Great Levels
- Replies: 18
- Views: 15550
trickstapriest , I'm glad you enjoyed Death Spiral (click) ! I really like that level too. I have to say that once a boss design encircles your ship, a lot of possibilities open up. I hadn't intended/considered the perspective-skewing aspect you mentioned, but that is an interesting area to explore...
- Sun Jan 13, 2008 6:37 pm
- Forum: Level Design
- Topic: Level Designs
- Replies: 21
- Views: 20863
Point, Mouzi. ;) Yeah, bosses that 'shift' on intervals would be interesting. I suppose that's vaugely like what I have in mind... Well, it'd be interesting if there was an 'invisible' tag that you could switch on and off when pieces were destroyed (like you can 'destroy' objects when others die). I...
- Sun Jan 13, 2008 6:33 pm
- Forum: Off Topic
- Topic: My recent absence...
- Replies: 13
- Views: 16305
- Wed Jan 09, 2008 3:00 pm
- Forum: Level Design
- Topic: Level Designs
- Replies: 21
- Views: 20863
actually, I saw another design that was also very interesting; a rotating boss with various 'equipment'... not all of the pieces would be on each thing, I think. Although that might have been a bug. The concept was interesting though. A boss with four or five 'sides', rotating back and forth betwee...
- Wed Jan 09, 2008 2:53 pm
- Forum: Off Topic
- Topic: My recent absence...
- Replies: 13
- Views: 16305
- Tue Jan 08, 2008 10:16 pm
- Forum: Level Design
- Topic: Level Designs
- Replies: 21
- Views: 20863
That might have been the level I was talking about, actually! I think the whole robot rotated, but I recognize the 'front' shield, weapon pods, and arms. I think it wasn't fully working at the time... yes, that's a very interesting go. I'd love to see how Mouzi will put together something like that....
- Mon Jan 07, 2008 10:51 pm
- Forum: Level Design
- Topic: Level Designs
- Replies: 21
- Views: 20863
That's very cool, actually. more or less what I was thinking... as the levels grow more complex though, there is that lag problem that makes it hard to execute. Ah well. actually, I saw another design that was also very interesting; a rotating boss with various 'equipment'... not all of the pieces w...
- Mon Jan 07, 2008 6:01 pm
- Forum: Level Design
- Topic: Level Presentation / 'Shout Out'
- Replies: 8
- Views: 8766
Ah! I didn't see the Favorite Levels topic that MD created. Or maybe I missed it. But yes, the whole point of THIS thread is a Favorite Levels topic. That's what the point of this thread is until it got hopelessly sidetracked in discussion. ;p Sure, there are levels I can learn something from. That'...
- Sun Jan 06, 2008 9:28 pm
- Forum: News
- Topic: Update - Text Editor
- Replies: 9
- Views: 11478
- Sun Jan 06, 2008 9:23 pm
- Forum: Level Design
- Topic: Level Presentation / 'Shout Out'
- Replies: 8
- Views: 8766
I'm just hoping for a place where people spend more time working on this game can say what level they played that they liked, instead of sorting through the hundreds of levels up there that aren't any good, and for people who make a level 'late' to post their level where it can be noticed. I realize...
- Sat Jan 05, 2008 12:23 am
- Forum: Level Design
- Topic: Level Presentation / 'Shout Out'
- Replies: 8
- Views: 8766
Level Presentation / 'Shout Out'
I thought (with the possibilities of old levels being stacked far behind because of the creation-date organization, or the sheer, sheer amount of inane and pointless levels crowding out the gems) that people could use a space to shout out a good find or a level they've completed. The purpose of this...
- Sat Jan 05, 2008 12:05 am
- Forum: News
- Topic: Update - Text Editor
- Replies: 9
- Views: 11478
- Fri Dec 28, 2007 7:32 pm
- Forum: News
- Topic: Update - Christmas Eve
- Replies: 7
- Views: 14966
I'm really wondering if it's possible to clean out this mess of all these really, really shoddy games. But other than making people 'beat the current version' for them to show up, or someone actively cleaning them out, I don't see a way. At the very least, someone could set it up so that the default...