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How Can I make the circle move?
Posted: Tue Oct 30, 2007 2:45 am
by Omega Destroyer
HI I am new Around here and this is my first forums. I played this game since yesterday and I was wondering how do you make the circle move when I put weapons on it. So it can follow the target. What do you enter. do you enter this for the AI: rotatePartcircle,part#,28,10,speed50,minAngle,maxAngle,startingAngle. Please I Need help!!!
Posted: Tue Oct 30, 2007 9:10 am
by MD
rotatePart, part#, speed, minAngle, maxAngle, startingAngle
Everything above needs to be replaced with actual values, for example:
rotatePart, 24, 50, 0, 0, 0
This would rotate part number 24 (part number is displayed when you put your mouse over a piece) at a speed of 50 (that's really really fast) with no restrictions on angles (the 0s)
If you want the part to always point towards the player ship, use this instead:
rotatePartToShip, 24
Have fun
~MD
Thanks
Posted: Tue Oct 30, 2007 12:59 pm
by Omega Destroyer
Thanks man I'll Try that.
Great it Works put one thing
Posted: Tue Oct 30, 2007 1:25 pm
by Omega Destroyer
Yeah it's me again. I played it and it works . but In steed of following my ship it target the other way and is not targeting my ship. when I try to move around it just shoot the other ways I wounder why is that.I need your help again. and thanks for your other help question.
Posted: Tue Oct 30, 2007 3:02 pm
by MD
Just rotate the piece around in the editor.
Posted: Wed Oct 31, 2007 3:56 am
by Omega Destroyer
Thanks man Now I can play and have fun. And it work wonderfully and is all thanks to you. Your the best.
thanks again.