Yeah, good design is hard, that's why I haven't made a level in such a long time. I think this one is good for advanced players, but probably too hard for most unless they are willing to try multiple times.
Cool level MD! It's pretty challenging, but I don't think it's frustrating. I think its pretty well balanced, but it is kind of hard to find what you have to destroy the first time you play it. Takes a while to find the weaknesses, which I found fun.
I really think it deserves at least three stars. The idea is good, but could you choose a different color? I know the white is may be intentional, but I think it would be better if people could really know what they were hitting wasn't invincible? At least making the weakpoints slightly darker gray would work too.
swartzer
2009-07-02 00:28